Shards of Abraxas is a lane-based strategy game built around a modular card-building system. Instead of drafting pre-made cards, you construct your own units from interchangeable parts—defining their stats, behaviors, and interactions before they ever hit the battlefield.
Battles play out across multiple lanes where positioning, timing, and unit synergies decide the outcome. Each deployment is a test of both preparation and tactical execution, with every lane telling its own story as units advance, collide, and adapt.
Outside of combat, the single-player campaign unfolds as a strategic fight for territory across a dynamically generated network of nodes. You and rival forces compete to expand control, unlock new components, and reshape the battlefield as the campaign progresses.
In addition to the campaign, peer-to-peer multiplayer lets you take your custom-built cards into head-to-head matches against friends—experimenting with new builds, testing synergies, and proving your designs in competitive play.
Construct units from modular parts instead of drafting pre-made cards.
Positioning, timing, and unit behaviors decide each lane battle.
Compete for territory across a connected web of nodes in a replayable single-player campaign.
Peer-to-peer multiplayer lets you test your builds in head-to-head matches.
Screenshots and videos will be added as the demo approaches.
Card assembly → the same unit deployed in combat.
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